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SkyBox Labs

Computer Games

We Build World-Class Games SkyBox Labs is a full-service game development studio based in Vancouver, BC, Canada. Founded in 2011, we’ve developed titles alongside some of the world’s top publishers, including Xbox Game Studios, Sony, Hasbro, and Electronic Arts. Our work includes co-development and support on

Is SkyBox Labs hiring?

Yes. As of November 4, 2026, SkyBox Labs has 8 open roles on Metaintro. 10 were posted in the last 30 days.

Open roles

Newest first. Pay shown when the posting lists it.

Hiring pattern

How fast SkyBox Labs is adding roles, and how they're set up.

New roles each monthRoles first posted in the month

1
10
0
SeptemberOctoberNovember
November: 0 new roles.

How roles are set upShare of open roles

73%
27%
HybridOn-site
73% of roles are hybrid or remote.

Interviews

How SkyBox Labs describes its hiring process.

“1. Review Don’t worry – your application is not lost!”

Skills they ask for

Most frequent across open postings.

Most requested skills

  • Unreal Engine 5
  • C++
  • Memory management
  • UMG

Tech stack

CMS
WordPress
Analytics
Google Analytics
Google Tag Manager
Segment
Google Analytics 4
Libraries
jQuery

Company facts

Headquarters
Vancouver
Founded
2011
Industry
Computer Games
Sector (NAICS)
Information
Peer
Graton Resort & Casino

Sources: Founded from Wikidata

Similar companies

Companies in the same industry as SkyBox Labs that are hiring now.

Questions about SkyBox Labs

Is SkyBox Labs hiring?
Yes. As of November 4, 2026, SkyBox Labs has 8 open roles on Metaintro. 10 were posted in the last 30 days. The most are in Developer (6), Artificial Intelligence/Machine Learning (1), and Design (1).
Does SkyBox Labs offer remote or hybrid work?
73% of open roles are hybrid and 0% are remote.
What is the interview process at SkyBox Labs?
SkyBox Labs describes it this way: “1. Review Don’t worry – your application is not lost!”
What skills does SkyBox Labs look for?
Its open roles most often ask for Unreal Engine 5, C++, Memory management, and UMG.
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